xof 0302txt 0064 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template IndexedColor { <1630B820-7842-11cf-8F52-0040333594A3> DWORD index; ColorRGBA indexColor; } template Boolean { <4885AE61-78E8-11cf-8F52-0040333594A3> WORD truefalse; } template Boolean2d { <4885AE63-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v; } template MaterialWrap { <4885AE60-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshFaceWraps { <4885AE62-78E8-11cf-8F52-0040333594A3> DWORD nFaceWrapValues; Boolean2d faceWrapValues; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template MeshVertexColors { <1630B821-7842-11cf-8F52-0040333594A3> DWORD nVertexColors; array IndexedColor vertexColors[nVertexColors]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } Header { 1; 0; 1; } Mesh { 10; -0.606934;1.025146;-1.668213;, -1.354736;0.289795;1.510986;, 1.839600;0.685059;0.591064;, 0.122559;-1.999756;-0.433350;, -1.698975;1.138916;-0.135986;, 1.067383;1.480957;-0.932861;, -0.419678;-0.843994;-1.820068;, 0.419922;0.844238;1.820313;, 1.699219;-1.138672;0.136230;, -1.067139;-1.480713;0.933105;; 16; 3;0,4,5;, 3;4,1,7;, 3;4,7,5;, 3;5,7,2;, 3;0,5,6;, 3;5,2,8;, 3;5,8,6;, 3;6,8,3;, 3;0,6,4;, 3;6,3,9;, 3;6,9,4;, 3;4,9,1;, 3;1,9,7;, 3;9,3,8;, 3;9,8,7;, 3;7,8,2;; MeshMaterialList { 1; 1; 0;; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; } } MeshNormals { 10; -0.296178;0.499990;-0.813811;, -0.660881;0.141359;0.737058;, 0.897350;0.334123;0.288314;, 0.059694;-0.975549;-0.211521;, -0.828874;0.555475;-0.066444;, 0.520654;0.722372;-0.455081;, -0.204807;-0.411837;-0.887944;, 0.204804;0.411780;0.887971;, 0.828862;-0.555488;0.066482;, -0.520620;-0.722380;0.455106;; 16; 3;0,4,5;, 3;4,1,7;, 3;4,7,5;, 3;5,7,2;, 3;0,5,6;, 3;5,2,8;, 3;5,8,6;, 3;6,8,3;, 3;0,6,4;, 3;6,3,9;, 3;6,9,4;, 3;4,9,1;, 3;1,9,7;, 3;9,3,8;, 3;9,8,7;, 3;7,8,2;; } MeshTextureCoords { 10; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } }